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EMOTIONAL INTELLIGENCE IN GAME DESIGN

As game designers, we use mental, physical, and maybe sometimes social skills. What if we could use emotion to express connection?

Visage de jeu

RESEARCH PROJECT

From January to June 2021

For six month, I will develop an essay and a prototype at the Tokyo University of Technology to pinpoint what mechanic specifically unique to videogames can challenge emotional intelligence and convey connection.

With the generous help of Pr. Koji MIKAMI, Pr. Hirokazu YASUHARA and many others, we will try to make it possible for teams to create game projects with those challenge in mind.

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Every month, a new mechanic is added to the prototype so you can answer a survey about it.

Get your hands on the project now!

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Understand You

Understand you is a GameLab project created with Matthew Kounechongprasert. It's aiming to apply the result of the research in a game.

Designing Journey
58:00
The conquest of new words | John Koenig | TEDxBerkeley
17:10
One Hour One Life - A Real Farming Civilization -  Teaching My Kids - One Hour One Life Gameplay
20:15
Psychological Helplessness and Deepnest
20:55
Il est temps de passer des logiciels aux émotiels | Jérôme Monceaux | TEDxParisSalon
09:25
Nier's Taro Yoko  'Making Weird Games For Weird People'
Empathy in digital age | Katri Saarikivi | TEDxYouth@Kolmikulma
15:30
We’re experiencing an empathy shortage, but we can fix it together | Jamil Zaki | TEDxMarin
13:19

No events at the moment

LET'S TALK!

1404-1 Katakuramachi, Hachioji, Tokyo Prefecture JAPAN

+33 6 99 23 99 65

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©2021 par Empathy and compassion, the game mechanics. Créé avec Wix.com

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